Mud! Gears! Breaking the laws of gravity like a Judas Priest track! If you’ve ever hopped onto a scrambler and hit the hills, you know how recklessly dangerous it can be to throw a few hundred CCs through some dirt and then some. It’s fantastic fun I’m saying, if you’re up for it.
Because chances are, you’ve probably already taken this latest entry in the MX vs. ATV series for a rip. MX vs. ATV Supercross Encore is a port of the 2014 Xbox 360 and PlayStation 3 game. Now, the core gameplay is still intact. You’ve still got several hundred CCs underneath you, a dirty track and enough lumps to satisfy that Fergie song.
There’s also a bigger emphasis on weight, distribution of it and how you throw yourself around a track. That’s something that anyone who has a passion for two-wheels (or four!) can appreciate. And mastering that is an absolute must, lest you want to go nipple-surfing in the mud. It’s a fine line between finding your line in the sand or seeing your rider careen off the track.
Alternatively, watching daredevils defy gravity in massive motocross events is also some ripping good fun. Watching riders slide around like a whale with an eating disorder on narrow tracks, or set a time trial record in open arenas makes from some gripping viewing. And that’s the kind of game that MX vs. ATV Supercross Encore wants to be. Only, it really isn’t.
There’s nothing wrong with that idea. A touch of realism is great, fun and exciting when properly combined with speed and pacing. Unfortunately, the MX vs. ATV Supercross Encore control scheme feels positively broken when trying to master the Rider Reflex system. They’re all over the place, and I found myself crashing harder than Buddy Clark.
Conclusion
If you can look past the terrible controls, barely optimised visuals, useless trick system and erratic frame-rate issues then MX vs. ATV Supercross Encore might appeal to you.


